Like Patrick, I first studied the art of dungeon design at the feet of Tom Moldvay and Moldvay Basic is one of the places I go back to when starting such an undertaking. . But the other big influence early on was Gygax. Module B2 The Keep on the Borderlands stands right alongside Moldvay's Haunted Keep in my personal dungeon mythology. And a year or so after leaping into this crazy hobby I got my Dungeon Master's Guide, which contains my alltime favorite mechanical toy, Appendix A: Random Dungeon Generation.
Some people dig random dungeons and some people don't and I totally respect the opinions of those who don't. Me, I like throwing a bunch of dice, looking at some crazy charts, and trying to impose some rhyme (and maybe a little reason) to the results. Some of my best dungeons grew out of adding just a little vision and personality to an otherwise nonsensical set of random results.
One of the best parts of Appendix A is this neat little illo:

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