Choose the best shoes

Have you ever gone for walking? That is great because it is the best way to improve your health. So, you must choose the best walking shoes for men to wear if (men)

Thứ Tư, 24 tháng 2, 2010

What's up with those crazy nobles, anyway?

I've decided that for my next non-mutated D&D outing I want more Excalibur/You Know Who & The Holy Grail/Princess Bride style knights, castles, princesses with pointy hats and such. That's why I'm drawing up a list of all the major noble houses of the realm and giving them coats of arms. I want to make sure that arriving at the Thane of Mno's castle isn't just a cookie cutter duplicate of a visit to the castle of the Baron of Kishur. Obviously, a big random chart is in order.

Random Castle Shenanigans (d20)
1. Romance - A member of the household is interested in one of the PCs. One night stand? Stupid crush? Eternal love?
2. Haunting - The unquiet ghost of an ancestor prowls the halls on certain nights.
3. Hidden Catacombs - The place is built over a dungeon.
4. Knight Errancy - One or more of the younger sons are wandering adventurers, possibly off on a crusade.
5. Widow - A higher ranked noble is adjudicating the disposition of the dead lord's affairs, possibly to his own advantage.
6. Damaged Castle - Wreckage caused by last year's siege/monster attack/earthquake still being repaired.
7. Sibling Rivalry - Brothers and/or sisters engaged in petty mischief, may boil over to outright violence.
8. Amazons - The ladies wear the platemail in this family.
9. Family Curse - Lycanthropy? Innsmouth taint?
10. Keepers of the Flame - Protectors of the secret hiding spot of some artifact of the Old Kingdom.
11. Heretics - One or more members of the household not orthodox in their religious views.
12. Festival - Celebration of a wedding, birth, knighting or perhaps a fair or tourney.
13. Rowdy Lads - The lords younger sons and/or bastards are a rough and tumble bunch. Hard to control, but would make for brave adventuring companions.
14. Lurking Monster - Some mankiller has made a lair in the same hex.
15. Black Magic - Someone in the family secretly studies sorcery.
16. Secret Society - One or more members of the household belong to a secret political party, witches coven, etc.
17. Petty War - The barony down the road is getting too uppity, I tells you.
18. Blood Feud - A random noble house are mortal enemies.
19. Strong Ally - Another noble house? A wizard? Some creature?
20. Prisoner - either a member of the household is being held elsewhere or the locals are holding someone of note, awaiting ransom


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