Eventually this will be a big ol' chart (maybe d20) that newly minted clerics roll on.
Celestial Sects
1.
SECT NAME: | The Crimson Arbitrators |
GOD: | Arishem the Judge, He Who Judges |
SYMBOL: | see below |
GARB: | red robes, white belt/girdle/sash, ridiculous cylindrical hat |
SPECIAL RULES: | no holy symbol required, instead each 1st level cleric receives a small runic tattoo with special white ink on their right thumb which serves as their holy symbol. Upon advancing a level the cleric must get the new tatoo expanded. By third level the thumb and part of the palm are covered, by ninth the hand and forearm. |
OTHER STUFF: | Often called upon to settle disputes. |
2.
SECT NAME: | Order of the Seventh Eye |
GOD: | Eson the Search, Lord of the Seventh Eye |
SYMBOL: | hand with eye in palm |
GARB: | robes of green and one other color, typical dark red, brown or purple; clerics of this order paint their faces with 2 additional sets of eyes, kinda like this: |
SPECIAL RULES: | can use tridents (d6 stabbing 1 handed, d8 2 handed, throw range as hand axe), use 2 MU spells Water Breathing (as Cleric spell level 3) and Wizard Eye (as Cleric spell level 4) |
OTHER STUFF: | temples tend to be by or under water |
3.
SECT NAME: | Servants of the Gatherer |
GOD: | Gammenon the Gatherer, the Golden Cyclops |
SYMBOL: | winged eye |
GARB: | varies from temple to temple, but lots of golden jewelry whenever possible |
SPECIAL RULES: | can cast Web as a second level cleric spell, webs are shimmering red |
OTHER STUFF: | clerics of this god tend to use knobby maces painted red, additionally they have access to some high tech weaponry (pistols, rifles, grenades, etc.) they totally swiped from some time-travelling Nazis |
4.
SECT NAME: | The Measurers |
GOD: | Hargen the Measurer, Lord of the Mountains |
SYMBOL: | eye in a triangle or eye on a mountain |
GARB: | green and orange robes, split cape |
SPECIAL RULES: | none |
OTHER STUFF: | temples on or at the foot of mountains |
5.
SECT NAME: | The Rune Lords of Jemiah |
GOD: | Jemiah the Analyzer |
SYMBOL: | a series of special runes worn on a headband/tiara/crown, sometimes a blue heart |
GARB: | greens, greys and blues, covered with nonsense runes |
SPECIAL RULES: | gains Read Magic as a 1st level Cleric spell, usable for unlocking MU scrolls |
OTHER STUFF: | because the Rune Lords can use but not transpose MU scrolls they are widely reviled by magic-users for their ongoing depletion of ancient magics |
6.
SECT NAME: | Children of the Smiling Shadow |
GOD: | Nezzar the Calculator, the Smiling Shadow |
SYMBOL: | a handheld cube, pyramid, octahedron or dodecahedron of transparent glass, crystal, etc. |
GARB: | black and blue robes, hooded cloaks |
SPECIAL RULES: | may use Phantasmal Forces as cleric level 2 spell, +2 saves versus cold (becomes +4 at level 5) |
OTHER STUFF: | According to rumor, the greatest temples of this sect are at Sarpedon’s poles |
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