Choose the best shoes

Have you ever gone for walking? That is great because it is the best way to improve your health. So, you must choose the best walking shoes for men to wear if (men)

Thứ Sáu, 12 tháng 3, 2010

things I want to do better

Lighting - This post has gotten me thinking. Often someone playing a magic-user says "I'm carrying a torch" and then we forget about the whole thing. If you were really going into a dungeon would you trust the wimp in the mumu with the sole source of illumination? I sure as hell wouldn't.

Encumbrance - I don't like long tallies and making players add and subtract how many .1 pound units they are carrying. But I do like players making decisions. What is important to bring to the dungeon and what has to be left behind? And even more importantly: what treasure is worth lugging out of the dungeon? Here's a huge chest full of gold, but it'll take two dudes moving at 3" to get it out. Are those coins worth the 6 extra wandering monster checks between here and the surface?

Rations & Wineskins - I've seen (and run) lots of games where the PCs buy rations and wineskins at chargen and then everybody forgets about the whole issue. Wearing armor, carrying a crapload of equipment/treasure, and fighting ten times a day is going to burn up a lot of calories. I recall reading somewhere that troops in combat zones can be expected to go through six M.R.E.'s a day. I don't have any combat experience but I know that after a hard day of moving furniture or playing sports or whatever that everyone wants to chowdown on pizza and guzzle beer.

Colorful Fights - I usually don't need the rules to encourage me to buckle swashes, but sometimes players can use a little reminder or a push in the right direction. Perhaps something simple like Lucky Number Kung Fu, whereby every once in a while they get some sort of extra action with which they can be awesome.

Filth - After a long day in the dungeon everyone will probably come out with torn clothes, dried blood on everything and smelling like a dragon's latrine. Any self-respecting adventurer probably gets a bath and a new suit of clothes the moment they get back to town. A lot of equipment probably needs to be replaced, too.


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