- Under normal dungeon circumstances they burn continuously with the normal light, heat and flammability of ordinary torches.
- When placed in water the flame goes out, but it automatically relights when withdrawn.
- The flame only burns in proper dungeons. E.g. The Torches do not work in the non-haunted basement crypt of the abbey. Actual dungeons have some metaphysical property that differentiates them from other holes in the ground. Upon reaching the exit of the dungeon the flame goes out, automatically relighting when you next visit a dungeon.
Here's how the sale works: Offers will be taken here, on G+ and via gmail (jrients@yaddayadda) from now until the next tabletop session, Wednesday October 19th. Acceptable items offered include gold, gems, jewels, magic items, MU spells or anything else that might be of value to inhabitants of the Wessex setting. At the session on the 19th I will present all offers to the owners and I will get back to whoever they choose to sell to.
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