Choose the best shoes

Have you ever gone for walking? That is great because it is the best way to improve your health. So, you must choose the best walking shoes for men to wear if (men)

Thứ Năm, 12 tháng 1, 2012

awe, wonder, and G+ hangouts


Above is the new background image for my work desktop.  My boss has pictures of her grandkids, I go more for images of sci-fi majesty.  This is either promo art or the concept piece for the final scene of the 1985 non-classic The Quiet Earth

I've only seen this flick a couple of times over the years.  My distinct impression is that most of the movie is only okay, not particularly awesome, but the final scene is 100% kick-you-in-the-brain great.  I'm going to spoil it here, since we're talking about an old movie nobody watches: the hero dies, then mysteriously wakes up on an unknown beach, and this Saturn-looking world rises over the weirdly-clouded horizon.  No explanation, roll the damn credits.

Somehow in just a few seconds of poorly-animated matte painting cheesiness, this scene captures nearly all the enigmatic majesty and power that 2001: A Space Odyssey tries to reach in its approximately 400+ minute final act.

I don't use visual aids much when gaming around the tabletop.  Passing around a picture to gawk at seems to really break the enchantment for me.  But posting a link in the chat window of a Google+ Hangouts game seems to work a lot better.  In Jeremy's recent Outland session he shared a picture of a monster to great effect. 

Just to be clear, I'm not advocating that we flash pictures on the screen for every little thing in a G+ game.  The point of using hangouts isn't to act as a subsitute for our imaginations.  But I like the idea of once in a while being able to wow the players with a really kickass picture, like an alien sunrise or a particularly messed-up demon or something.  In fact, that might be the missing puzzle piece for a good sci-fi exploration game.


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